IQOO TWS2
Main Tools
Blender
Houdini
Substance Painter
Nuke

Honored to be invited again by the ZR02 team to join the IQOO TWS2 noise-cancelling earbuds project. This time I was mainly responsible for the sniper character setup and CG production in the story, experimenting with point-cloud motion to express the faint sound details inside the noise-cancellation world.

The project was produced primarily through a Blender + Houdini pipeline. Watch the full piece: bilibili.com/video/BV1Mu4m1375j

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