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Mecharashi X EVA Promotion Video
Main Tools
Houdini
Blender
Substance Painter
After Effects
It was a great honor to be invited by designer Sun Somei to participate in the creation of the concept PV for the collaboration between the game "Mecharashi" and "Neon Genesis Evangelion." For this project, I used Blender as the primary platform to create four scenes in the animation, trying to depict the game's world with a realistic visual style. I also hoped to convey the emotional tone of the classic anime "Neon Genesis Evangelion" through the visuals.
The complete PV link is as follows, with contributions from several talented designers on different scenes.
https://www.bilibili.com/video/BV14Z421M7ZX/?spm_id_from=333.337.search-card.all.click&vd_source=e128dff9393d28ef29d72ea718303252
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image:Test styleframe of the city mid-shot.
Test styleframe of the city mid-shot.
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image:Test styleframe of the disaster scene.
Test styleframe of the disaster scene.
Some making of
Creating the visual effect of twisting clouds using Houdini's Pyro system